Explore 29 Latest Game Cards from Magic's Teenage Mutant Ninja Turtles Set (Featuring a Commander Deck!)
The world's favorite pizza-eating superheroes are making their way to the popular trading card game. The well-known trading card game's company, Wizards of the Coast, unveiled a much-awaited Teenage Mutant Ninja Turtles expansion during a special event hosted at NYCC. Is this a exciting addition or yet another crossover cash grab? We'll let you decide.
Check out below at all the details announced from the Magic x Teenage Mutant Ninja Turtles set, including key background. All items listed below releases on March 6th, 2026, except for one item — the Pizza Bundle arrives a few weeks later on March 27.
MTG x TMNT: Core Set Reveals
Before diving into all the various unique products and collections available, let’s take a look at the full lineup from the main Teenage Mutant Ninja Turtles set unveiled by Wizards. Standard booster packs for the expansion are priced at $6.99 each, while premium boosters should run $37.99 per booster.
Let's unpack a couple of surprising details. To begin, there's a new mechanic called Sneak, inspired by the already established Ninjutsu ability, in which gamers can cheat big creatures into the game field whenever an attacking creature goes unblocked. The key change in this case is that this new ability can apply to non-creature spells too. The designers also used this chance to clean up the ability a bit (It counts as playing a spell, unlike Ninjutsu). The original ability is staying, but it's more likely players will encounter Sneak in future sets from now on.
Should we go back to Kamigawa, it’s possible we’d use the original ability because that's where it was developed and it’s a hallmark to that,” an experienced designer stated. “However in other settings, because the mechanics are smoother and the new ability will be in standard, it’s probable that we'd use the updated version.”
That second variant of the leader Turtle, Sewer Samurai, is one of four special cards with unique artwork designed exclusively for the expansion by Teenage Mutant Ninja Turtles co-creator Kevin Eastman.
Oh, and, if you're shocked by the rules text on Turtles Forever, which allows playing cards that aren't in your deck, so was I. Yet as per the developers, it’s now a official card in all formats of Magic.
Anyway, here are the highly unusual land cards with full art from the TMNT set:
As per Wizards of the Coast's current policy, these cards are fully legal in Magic’s Standard format. The designers state they took care to ensure the cards and mechanics meshed well with other Standard sets like Edge of Eternities.
“I headed the development for 15 months and we were aware it would be Standard-legal and what other sets were going to be alongside it in standard,” the designer commented. “We designed to make sure that they work well with certain expansions like Edge of Eternities.”
As an instance, each of TMNT and Edge of Eternities include a blue-red strategy built around artifacts.
“They combine to offer the pieces for a enjoyable Standard deck,” the designer added.
Preconstructed Commander: Turtle Power!
After declining to create any pre-constructed Commander decks for the Spider-Man set and the upcoming Avatar: The Last Airbender collaborations, Wizards is reversing course with Teenage Mutant Ninja Turtles. It’s only a single precon, but it does come with six distinct legendary creatures who could work as your Commander depending on how you combine them (five cards include a unique Partner mechanic named “Character Select” that allows starting with two commanders in the command area instead of only one). Check them out for yourself:
The Turtle Power precon is set at $69.99, though the price may rise based on demand. Wizards told that it includes 43 new cards altogether, which translates to an extra 37 TMNT-themed cards besides the six legendary creatures pictured earlier. (Doing some rough math, that also means approximately 20 reprinted cards if we estimate the precon includes 37 land cards.)
How will the TMNT edition of Sol Ring appear? We’ll just have to wait and see.
Standard Bundle (Standard Edition)
As per usual, the company is offering a collection. It is priced at $69.99 and contains the listed items:
- Nine Play Boosters
- Fifteen Traditional foil basic lands
- 15 Regular land cards
- Two Reference cards
- 1 Traditional foil promotional card
- One Large spindown life counter
- 1 storage box
Pizza Bundle
Here’s a special idea for the Teenage Mutant Ninja Turtles collaboration, mostly in that it comes in a box resembling a pizza delivery box. Every Pizza Bundle is priced at $99.99 and includes the items below:
- Nine Standard Boosters
- One Premium Booster
- Twenty-five Regular pizza-themed lands
- Five Traditional foil pizza basic lands
- Two Foil Pizza Bundle promo cards
- 2 Reference cards
- One Large life tracker
- One Card-storage box
If you’re wondering about the “pizza bundle promo” is, it’s basically a reprint of an older card featuring all-new TMNT art. Wizards revealed an example for the well-known Magic card Dark Ritual featuring art of master Splinter adding toppings on a pizza slice. There are six distinct pizza promos available.
This special bundle releases a couple of weeks later than the core set on March 27, 2026.
Draft Night
This special bundle is designed for a four-player draft and is priced at $119.99. That will get you:
- Twelve Play Boosters (ideal for four people to play draft)
- 1 Collector Booster (aka, the prize for winning)
- Ninety Regular land cards (for building your draft deck)
- 10 Regular double-sided tokens
- One drafting guide (a single-page instruction sheet to drafting the set)
Turtle Team-Up
Finally, the developers are introducing a new concept with Teenage Mutant Ninja Turtles as part of its continued initiative to develop Magic game products aimed at new players. In this case, the cooperative set is a unique product of prebuilt decks that allow two players team up to face a “Boss” enemy deck that pilots itself.
The concept here that each Boss card grants unique powers to the creatures contained in the boss deck. Each Boss automatically casts an additional card per turn, and you’ll start off battling {one Boss|